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War, Famine, Pestilence, and Design
99% Invisible
When Roman Mars and Kurt Kohlstedt were promoting The 99% Invisible City in late 2020, one question came up over and over again in conversations and interviews about our built environment: in what ways will the COVID pandemic change cities long term? Realistically, it's hard to answer a question about the future while in the midst of a crisis, but we can look to and extrapolate from precedents, like: designs born out of past disasters. War, Famine, Pestilence, and Design Subscribe to SiriusXM Podcasts+ to listen to new episodes of 99% Invisible ad-free and a whole week early. Start a free trial now on Apple Podcasts or by visiting siriusxm.com/podcastsplus . Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
View originalWhen Roman Mars and Kurt Kohlstedt were promoting The 99% Invisible City in late 2020, one question came up over and over again in conversations and interviews about our built environment: in what ways will the COVID pandemic change cities long term? Realistically, it's hard to answer a question about the future while in the midst of a crisis, but we can look to and extrapolate from precedents, like: designs born out of past disasters. War, Famine, Pestilence, and Design Subscribe to SiriusXM Podcasts+ to listen to new episodes of 99% Invisible ad-free and a whole week early. Start a free trial now on Apple Podcasts or by visiting siriusxm.com/podcastsplus . Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
- Published
- August 10, 2021
- Status
- active
- GUID hash
- ba63bc00570720a6a52e423e5be111fc8b4a8be71f4070dbbc653b3f04b0106b
- Archive key
- war-famine-pestilence-and-design--entry_d843f08bc6ddce9e34a1cc47d950
- Archive id
- entry_d843f08bc6ddce9e34a1cc47d950